600 × 600 · 20° FOV · right lens
Seeing a blank lens? That site refuses to be embedded
(X-Frame-Options / frame-ancestors).
Your own dev server (localhost) frames fine — that is the
intended workflow. Or hit Load sample app.
What this simulates
- 600×600 px, 1:1 — the Display's actual panel resolution, so your layout breaks exactly where it will on-device.
- Monocular, low-right placement — toggle full binocular view to see where the viewport really sits in your field of view.
- Additive waveguide optics — the lens adds light; it cannot draw black. Pure-black pixels are fully transparent on-device. LensPreview reproduces this with screen-blend compositing, so you can catch unreadable low-contrast UI before it ships.
- Ambient scenes + brightness — glanceable UI must survive daylight. Check your contrast against street/day, desk, and night.
v1 is a static layout preview: no gesture/neural-band input simulation, no scroll capture. Interaction sim is on the roadmap below.
Want gesture simulation, screenshots-to-PR, multi-device presets?
Leave an email — early testers shape the roadmap. No spam, no sharing.